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Maokai, the Twisted Treant
Tank Support

Maokai is a rageful, towering treant who fights the unnatural horrors of the Shadow Isles. He was twisted into a force of vengeance after a magical cataclysm destroyed his home, surviving undeath only through the Waters of Life infused within his heartwood. Once a peaceful nature spirit, Maokai now furiously battles to banish the scourge of unlife from the Shadow Isles and restore his home to its former beauty.

Ally Tips:
👉🏼 Saplings can be tossed into brush for empowered effect - but don't stack well.
👉🏼 Try looking for flanks or other situations where Nature's Grasp is unavoidable or takes enemies by surprise.
👉🏼 Maokai's passive makes him extremely durable against focus fire from spells - so long as he can still basic attack something.
Enemy Tips:
👉🏼 Saplings will chase the first enemy that gets too close, but detonate after a few seconds or if they collide with other enemies. Be especially careful around brush sapling, as they are much more dangerous.
👉🏼 The cooldown on Maokai's self healing is heavily gated on how many time you hit him with spells. Careful about wasting abilities on him.
👉🏼 Maokai will avoid taking damage while he's using Twisted Advance, so don't waste your spells.
Sap Magic (passive)

Maokai's basic attack also heals him and deals additional damage on a moderate cooldown. Each time Maokai casts a spell or is struck by an enemy's spell, this cooldown is reduced.

Bramble Smash

Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.

cooldown - 7/6.5/6/5.5/5
cost - 40
Twisted Advance

Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.

cooldown - 14/13/12/11/10
cost - 60
Sapling Toss

Maokai flings a sapling to the target area to stand guard. More effective in brush.

cooldown - 18/17/16/15/14
cost - 60/65/70/75/80
Nature's Grasp

Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

cooldown - 130/110/90
cost - 100
Skins (11)