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Warwick, the Uncaged Wrath of Zaun
Fighter Tank

Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. He bursts from the shadows to prey upon those criminals who terrorize the city's depths. Warwick is drawn to blood, driven mad by its scent… and none who spill it can escape him.

Ally Tips:
πŸ‘‰πŸΌ Follow your Blood Hunt trails to low health enemy champions.
πŸ‘‰πŸΌ Infinite Duress (R)'s distance scales with any Move Speed you gain, even from ally buffs and summoner spells.
πŸ‘‰πŸΌ Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.
Enemy Tips:
πŸ‘‰πŸΌ Warwick's attacks heal him at low health. Save your disables to finish him off.
πŸ‘‰πŸΌ Warwick is empowered versus low health enemies. Manage your health to keep him at bay.
πŸ‘‰πŸΌ Warwick's ultimate cast range scales with his Move Speed.
Eternal Hunger (passive)

Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Jaws of the Beast

Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.

cooldown - 8/7.5/7/6.5/6
cost - 80/85/90/95/100
Blood Hunt

Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.

cooldown - 80/70/60/50/40
cost - 55
Primal Howl

Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.

cooldown - 15/14/13/12/11
cost - 40
Infinite Duress

Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

cooldown - 110/90/70
cost - 100
Skins (16)